Thursday, November 23, 2023

Unraveling the Power of Diablo 4's Black River One-Handed Scythe

Diablo 4, the highly anticipated addition to the iconic Diablo series, continues to mesmerize players with its deep loot mechanics and unique items that empower characters with extraordinary abilities. Among these coveted treasures, one item, in particular, has garnered the attention of Necromancers—the Black River One-Handed Scythe. This exceptional weapon not only augments a player's abilities but also paves the way for tales of power and conquest in the monster-infested world of Diablo 4.

Unraveling the Power of Diablo 4's Black River One-Handed Scythe

The Black River One-Handed Scythe: A Game-Changer for Necromancers


In the dark and treacherous world of Diablo 4, players take on the role of various classes with distinct abilities. The Black River One-Handed Scythe is a unique item that can significantly benefit many Necromancer builds, but it shines the brightest when paired with builds that center around the Corpse Explosion ability.


This unique item offers several key enhancements to the wielder:


    +Life on Kill: Provides a crucial source of sustain for Necromancers, allowing them to recover health with each enemy defeated.

    +Intelligence: Increases the Necromancer's overall magical prowess, amplifying their ability to command the forces of the undead.

    +Damage to Distant Enemies: Grants a valuable advantage in ranged combat, making the Necromancer more effective against foes at a distance.

    +Damage to Healthy Enemies: Bolsters the Necromancer's offensive capabilities against enemies that are at their peak strength.

    +Ranks to Fueled by Death: Enhances the Corpse Explosion ability, allowing it to consume up to four additional corpses around the initial corpse, resulting in increased damage and a larger explosion radius for each additional corpse consumed.


The synergy between these attributes makes the Black River Scythe a highly sought-after item. It not only significantly augments the power of the Corpse Explosion ability but also provides a host of other bonuses that enhance a Necromancer's battlefield control and lethality.


While the Black River One-Handed Scythe is a game-changer for Necromancers, obtaining it can be a formidable challenge. Like most items in Diablo 4, acquiring the Black River ultimately depends on a player's luck and time investment, as drops are entirely random from defeated monsters or found in chests. Uniques, which are rarer and more powerful items, can be particularly challenging to locate, especially specific ones like the Black River.


Players who are eager to enhance their chances of discovering the Black River Scythe can take specific steps to increase their odds. Uniques, including the Black River, are confined to World Tier 3 and World Tier 4. Therefore, players should aim to reach at least World Tier 3 to gain access to these elusive items.


Once in the appropriate World Tiers, players can engage in specific endgame activities to improve their chances of finding the Black River Scythe:


    Helltide Events: These special events offer challenging encounters and unique rewards, making them a prime opportunity to discover uniques like the Black River.

    Nightmare Dungeons: These dungeons provide formidable challenges and offer a chance to uncover powerful items, including the coveted scythe.

    World Bosses: Confronting powerful world bosses can yield unique items for players, with the Black River Scythe being one of the most sought-after rewards.

    Whispers: Completing Whispers, especially those available at higher World Tiers, can increase the chances of finding the Black River Scythe.


Diablo 4's Black River One-Handed Scythe represents a treasure trove of power for Necromancers and adds an exciting dimension to the gameplay. With its capacity to enhance the Corpse Explosion ability, amplify damage, and provide valuable bonuses, it stands as a coveted item that can turn the tide of battle in the player's favor.


Obtaining the Black River Scythe is no small feat, as it hinges on random drops and, to a certain extent, luck. However, players can boost their chances by reaching World Tier 3 and engaging in specific endgame activities that may reveal this unique and empowering weapon, Diablo 4 gold. Once in possession of the Black River Scythe, players can unleash its devastating potential and become forces to be reckoned with in the perilous realm of Sanctuary.

Sunday, November 12, 2023

Approaching Raid Tanking as a Novice

Is it necessary for me to absorb every detail until my vision blurs, committing each encounter and trash pack mechanic to memory? Icecrown Citadel seems like an enormous challenge, and I believe I could grasp it better by getting hands-on experience instead of laboriously memorizing everything in advance. However, I fear nobody wishes to endure wipe after wipe as we all learn the ropes together.

As for my gear, it's as good as it gets before stepping into Icecrown Citadel. I'm seeking guidance on effective ways to learn without exasperating my fellow raiders or having to pre-learn hours of intricate mechanics. Are there any fellow tankers here who didn't experience Wrath of the Lich King originally? How did you navigate these challenges?

Here's a quick rundown of the boss strategies:

Marrowgar - Keep both tanks in one spot and sidestep Bonestorm circles.

Lady Deathwhisper - Gather adds and bring them to the boss. Maintain maximum threat during Phase 2 while taunting adds, and keep away from ghosts and Death and Decay.

The Gunship Battle - One tank jumps over and tanks Saurfang at the ship's edge to keep healers in range, while the other picks up adds from the portal.

Lord Marrowgar - Taunt immediately when the other tank gets the debuff and use cooldowns when the boss's energy exceeds 60.

Festergut - Tank until you have 9 stacks of the debuff, then perform a tank swap. Be cautious not to overaggro, as a 10th stack can wipe the raid. Start using cooldowns when the boss has 2 stacks of his buff.

Rotface - The add tank kites in circles and alerts when the add reaches 5 stacks. The boss is a straightforward tank and spank.

Professor Putricide - Keep the boss near puddles and green adds. In Phase 2, move the boss away from the orange bubbles. In Phase 3, tank together and swap at 2 stacks, then at 3, 4, and so on. Tank in the abomination to soak puddles with 1 and slow adds with 2. Stand near the boss/adds to efficiently use 1 and 3.

Blood Council - Tanking Valanar and Taldaram is primarily tank and spank. Switch to the active target to maintain threat. Keleseth tanking is more challenging - generate threat initially, then collect dark cores as he becomes active. Avoid losing orbs to cleave damage.

Blood-Queen Lana'thel - A relatively straightforward fight. Stand in one spot and use cooldowns during the Pact to ease healing.

Valithria Dreamwalker - Just tank the adds. Zombies should be kited by a DK or hunter, prioritizing adds from small to big.

Sindragosa - A simple tank and spank encounter. Use cooldowns for her breath attack. During the air phase, run to your camp. When she lands, immediately turn her around. In Phase 3, perform a tank swap at 4-5 stacks and reset them behind the ice block.

The Lich King - In Phase 1, one tank holds the Lich King and faces him toward the other tank, so the adds spawn on the other tank. The add tank needs to pick up the big ones and ghouls. Use cooldowns during enrage. In the intermission phase, tank the ghosts facing away from the raid. In Phase 2, perform a tank swap after Soul Reaper, drop Defile away from the raid, and stun the Valkyries. In Phase 3, one tank is on the boss, while the other soaks the flying ghosts with a cooldown.

As for trash, there's nothing exceptional, except for the two dead dogs in the Plague Quarter. Precious and Stinky should have a tank swap at 7-8 stacks of debuffs, and use cooldowns at that point. The tacticians in the Blood Quarter can hit hard and stun you, so be cautious. The rest of the trash is about grouping them together and eliminating them.

Regarding your tanking class, if you play as a Death Knight or Paladin, I might have a few additional insights.

For context, I have experience with 11/12 Heroic 10-man and 9/12 Heroic 25-man raids, tanking with both Death Knight and Paladin.

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Wednesday, November 1, 2023

New World - Underestimating the Value of Items and Services

In games like these, I relish taking on the PvE crafter role. One of my most significant gripes with the game revolves around the in-game market and how it consistently undervalues most items and services. Often, the prices set don't even cover the expenses incurred after factoring in taxes and fees. Two clear examples of this issue are gemstone dust and Azoth inductor crafting.


On my server, gemstone dust typically hovers around 90-100g, with the cheapest pristine gems available for purchase at around 30-32g. This means that selling gemstone dust is practically a break-even endeavor. When it comes to crafting materials that require gemstone dust, such as runic voidstone or prismatic blocks, the situation becomes even more disheartening.

New World Season 3

Then there's the matter of Azoth Inductor crafting – a weekly cooldown item that costs a hefty 25,000 New world gold from the faction shop and demands the collection of 75,000 faction tokens. Coupled with the effort required to level up your crafting skills to 250 to offer this service in the first place, what do people charge for it? A mere 30,000 gold, resulting in a profit of just 5,000 gold a week after all that hard work.


I understand that we can't change how others choose to operate within the game and how much thought they put into its economy. So, primarily, this is me expressing my frustrations.


As a side note, I hold dear memories of my first MMO, Anarchy Online, where I used to sit in one of the cities and offer my crafted items in chat. People would often generously compensate me to craft rare items I had access to. New World could benefit from introducing rarity in crafting, and the Golden Steel storage box might be the closest thing we have to that.


In reality, games are more enjoyable when they make it easier for numerous players to obtain decent items. Focusing on allowing players to amass wealth by making things excessively rare and expensive tends to undermine the overall experience. Regrettably, New World has allowed a tiny minority to monopolize the wealth and valuable gear for an extended period. Hopefully, they will continue to reverse this trend.