Is there any viable method to execute curl routes effectively in Madden? When attempting to throw with anticipation, I've noticed that the seemingly clairvoyant cornerbacks defy the laws of physics by intercepting passes before they even leave the quarterback's hands.
If I opt to wait until I see the cornerback turn his back, I encounter two issues: 1) I risk getting sacked because waiting too long to throw is generally discouraged, or 2) the cornerback has time to recover since I didn't throw with anticipation.
Curl routes can be successful, but they often require receivers who are adept at running them. If you have a speedy deep-threat receiver running a curl, they might not effectively block the defender and could struggle when attempting to make the catch. Playmakers and slot receivers are typically not the ideal choices for running curl routes. Instead, you need a big, physical wide receiver with exceptional catching abilities.
My approach involves exclusively drafting physical wide receivers and developing them to be versatile. My physical wide receivers are capable of executing curl routes effectively. I particularly favor option curls, where they can choose to curl, go on an out route, or execute a slant depending on the coverage. With high awareness, they tend to make the right decisions and excel in contested catches. In my opinion, the physical archetype is the most advantageous in this year's Madden due to their strong release, reliable catching, and the ease of upgrading their route running.
It's also crucial to throw curl routes with some anticipation. Waiting until the receiver is stationary and facing you often leads to suboptimal outcomes.
For your reference, I use the 49ers playbook, which offers several plays with excellent curl routes in the gun formation, as well as some solid play-action curl options in the I formation.
Lastly, when rebuilding my team, I selected a highly-rated physical wide receiver with a top 5 grade as a high first-round pick. He turned out to be a generational talent and, by his third season, reached a 99 overall rating with 99 physical attributes. However, this approach has also yielded positive results with my other receivers. As a side note, if a skill position player has a top 5 draft grade, it's advisable to scout them, as they likely possess generational potential.
Diablo 4, the highly anticipated addition to the iconic Diablo series, continues to mesmerize players with its deep loot mechanics and unique items that empower characters with extraordinary abilities. Among these coveted treasures, one item, in particular, has garnered the attention of Necromancers—the Black River One-Handed Scythe. This exceptional weapon not only augments a player's abilities but also paves the way for tales of power and conquest in the monster-infested world of Diablo 4.
The Black River One-Handed Scythe: A Game-Changer for Necromancers
In the dark and treacherous world of Diablo 4, players take on the role of various classes with distinct abilities. The Black River One-Handed Scythe is a unique item that can significantly benefit many Necromancer builds, but it shines the brightest when paired with builds that center around the Corpse Explosion ability.
This unique item offers several key enhancements to the wielder:
+Life on Kill: Provides a crucial source of sustain for Necromancers, allowing them to recover health with each enemy defeated.
+Intelligence: Increases the Necromancer's overall magical prowess, amplifying their ability to command the forces of the undead.
+Damage to Distant Enemies: Grants a valuable advantage in ranged combat, making the Necromancer more effective against foes at a distance.
+Damage to Healthy Enemies: Bolsters the Necromancer's offensive capabilities against enemies that are at their peak strength.
+Ranks to Fueled by Death: Enhances the Corpse Explosion ability, allowing it to consume up to four additional corpses around the initial corpse, resulting in increased damage and a larger explosion radius for each additional corpse consumed.
The synergy between these attributes makes the Black River Scythe a highly sought-after item. It not only significantly augments the power of the Corpse Explosion ability but also provides a host of other bonuses that enhance a Necromancer's battlefield control and lethality.
While the Black River One-Handed Scythe is a game-changer for Necromancers, obtaining it can be a formidable challenge. Like most items in Diablo 4, acquiring the Black River ultimately depends on a player's luck and time investment, as drops are entirely random from defeated monsters or found in chests. Uniques, which are rarer and more powerful items, can be particularly challenging to locate, especially specific ones like the Black River.
Players who are eager to enhance their chances of discovering the Black River Scythe can take specific steps to increase their odds. Uniques, including the Black River, are confined to World Tier 3 and World Tier 4. Therefore, players should aim to reach at least World Tier 3 to gain access to these elusive items.
Once in the appropriate World Tiers, players can engage in specific endgame activities to improve their chances of finding the Black River Scythe:
Helltide Events: These special events offer challenging encounters and unique rewards, making them a prime opportunity to discover uniques like the Black River.
Nightmare Dungeons: These dungeons provide formidable challenges and offer a chance to uncover powerful items, including the coveted scythe.
World Bosses: Confronting powerful world bosses can yield unique items for players, with the Black River Scythe being one of the most sought-after rewards.
Whispers: Completing Whispers, especially those available at higher World Tiers, can increase the chances of finding the Black River Scythe.
Diablo 4's Black River One-Handed Scythe represents a treasure trove of power for Necromancers and adds an exciting dimension to the gameplay. With its capacity to enhance the Corpse Explosion ability, amplify damage, and provide valuable bonuses, it stands as a coveted item that can turn the tide of battle in the player's favor.
Obtaining the Black River Scythe is no small feat, as it hinges on random drops and, to a certain extent, luck. However, players can boost their chances by reaching World Tier 3 and engaging in specific endgame activities that may reveal this unique and empowering weapon, Diablo 4 gold. Once in possession of the Black River Scythe, players can unleash its devastating potential and become forces to be reckoned with in the perilous realm of Sanctuary.
Is it necessary for me to absorb every detail until my vision blurs, committing each encounter and trash pack mechanic to memory? Icecrown Citadel seems like an enormous challenge, and I believe I could grasp it better by getting hands-on experience instead of laboriously memorizing everything in advance. However, I fear nobody wishes to endure wipe after wipe as we all learn the ropes together.
As for my gear, it's as good as it gets before stepping into Icecrown Citadel. I'm seeking guidance on effective ways to learn without exasperating my fellow raiders or having to pre-learn hours of intricate mechanics. Are there any fellow tankers here who didn't experience Wrath of the Lich King originally? How did you navigate these challenges?
Here's a quick rundown of the boss strategies:
Marrowgar - Keep both tanks in one spot and sidestep Bonestorm circles.
Lady Deathwhisper - Gather adds and bring them to the boss. Maintain maximum threat during Phase 2 while taunting adds, and keep away from ghosts and Death and Decay.
The Gunship Battle - One tank jumps over and tanks Saurfang at the ship's edge to keep healers in range, while the other picks up adds from the portal.
Lord Marrowgar - Taunt immediately when the other tank gets the debuff and use cooldowns when the boss's energy exceeds 60.
Festergut - Tank until you have 9 stacks of the debuff, then perform a tank swap. Be cautious not to overaggro, as a 10th stack can wipe the raid. Start using cooldowns when the boss has 2 stacks of his buff.
Rotface - The add tank kites in circles and alerts when the add reaches 5 stacks. The boss is a straightforward tank and spank.
Professor Putricide - Keep the boss near puddles and green adds. In Phase 2, move the boss away from the orange bubbles. In Phase 3, tank together and swap at 2 stacks, then at 3, 4, and so on. Tank in the abomination to soak puddles with 1 and slow adds with 2. Stand near the boss/adds to efficiently use 1 and 3.
Blood Council - Tanking Valanar and Taldaram is primarily tank and spank. Switch to the active target to maintain threat. Keleseth tanking is more challenging - generate threat initially, then collect dark cores as he becomes active. Avoid losing orbs to cleave damage.
Blood-Queen Lana'thel - A relatively straightforward fight. Stand in one spot and use cooldowns during the Pact to ease healing.
Valithria Dreamwalker - Just tank the adds. Zombies should be kited by a DK or hunter, prioritizing adds from small to big.
Sindragosa - A simple tank and spank encounter. Use cooldowns for her breath attack. During the air phase, run to your camp. When she lands, immediately turn her around. In Phase 3, perform a tank swap at 4-5 stacks and reset them behind the ice block.
The Lich King - In Phase 1, one tank holds the Lich King and faces him toward the other tank, so the adds spawn on the other tank. The add tank needs to pick up the big ones and ghouls. Use cooldowns during enrage. In the intermission phase, tank the ghosts facing away from the raid. In Phase 2, perform a tank swap after Soul Reaper, drop Defile away from the raid, and stun the Valkyries. In Phase 3, one tank is on the boss, while the other soaks the flying ghosts with a cooldown.
As for trash, there's nothing exceptional, except for the two dead dogs in the Plague Quarter. Precious and Stinky should have a tank swap at 7-8 stacks of debuffs, and use cooldowns at that point. The tacticians in the Blood Quarter can hit hard and stun you, so be cautious. The rest of the trash is about grouping them together and eliminating them.
Regarding your tanking class, if you play as a Death Knight or Paladin, I might have a few additional insights.
For context, I have experience with 11/12 Heroic 10-man and 9/12 Heroic 25-man raids, tanking with both Death Knight and Paladin.
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In games like these, I relish taking on the PvE crafter role. One of my most significant gripes with the game revolves around the in-game market and how it consistently undervalues most items and services. Often, the prices set don't even cover the expenses incurred after factoring in taxes and fees. Two clear examples of this issue are gemstone dust and Azoth inductor crafting.
On my server, gemstone dust typically hovers around 90-100g, with the cheapest pristine gems available for purchase at around 30-32g. This means that selling gemstone dust is practically a break-even endeavor. When it comes to crafting materials that require gemstone dust, such as runic voidstone or prismatic blocks, the situation becomes even more disheartening.
Then there's the matter of Azoth Inductor crafting – a weekly cooldown item that costs a hefty 25,000 New world gold from the faction shop and demands the collection of 75,000 faction tokens. Coupled with the effort required to level up your crafting skills to 250 to offer this service in the first place, what do people charge for it? A mere 30,000 gold, resulting in a profit of just 5,000 gold a week after all that hard work.
I understand that we can't change how others choose to operate within the game and how much thought they put into its economy. So, primarily, this is me expressing my frustrations.
As a side note, I hold dear memories of my first MMO, Anarchy Online, where I used to sit in one of the cities and offer my crafted items in chat. People would often generously compensate me to craft rare items I had access to. New World could benefit from introducing rarity in crafting, and the Golden Steel storage box might be the closest thing we have to that.
In reality, games are more enjoyable when they make it easier for numerous players to obtain decent items. Focusing on allowing players to amass wealth by making things excessively rare and expensive tends to undermine the overall experience. Regrettably, New World has allowed a tiny minority to monopolize the wealth and valuable gear for an extended period. Hopefully, they will continue to reverse this trend.
The Delirium expansion for Path of Exile is arguably one of the most thrilling expansions we've seen in the past. Since the launch of this new content players will be keen to find out exactly what's changed. Delirium brings a lot of these changes, which we'll go over right here. Without further delay, we will present to you the top 10 things you must be aware of about Path of Exile: Delirium.
The Endgame
One interesting feature Grinding Gear Games has introduced in its new expansion is Endgame modifications. The content included in the Conquerors of the Atlas add-on was viewed with suspicion by a number of players due to the fact that it discouraged the creation of maps.
With Delirium the game has recipes from vendors which allow players to farm PoE items and modify the progress made in their Atlas. Spawning has been made simpler within the Atlas as it was previously as well as The Temple of Atzoatl has been undergoing modifications with the latest mechanics to match the present state of the game.
New PoE Products Introduced
There are going to be many new items added by Delirium and PoE products are no exception from the norm. The expansion will include the introduction of new PoE Uniques and Divination Cards and also new Skill Jewels which we'll be announcing in the coming days.
Numerous media outlets have reported on a specific example provided by the designers of the game. This is a chest plate known as Perfidy. The item comes with the normal boost in health stats for players who wear it you could also use it to enhance your banner abilities. It is possible to apply two banner skills simultaneously by wearing this item. This gives you more time to allow their respective effects. This can have positive effects, particularly when you've got the appropriate build.
Jewels
As we've mentioned before that we have the passive skill jewels, which serve as rewards to players who finish Delirium tasks. Jewels are placed in sockets that are part of the player's skill tree that can give bonus points, however, there is a new set of skills that are passive.
These new gems will provide more passives that are new to your character. They can provide from function shifting to the addition of additional life nodes, and much many more. With more than 228 new notables to be added, there are many more possibilities for your character to explore than before.
New Skills for the Brand New Year
With the introduction of an entirely new league that is accompanied by this new game, we've got new abilities to assist you in taking it on. One of the most eye-catching skills could be Blade Blast, which you are able to use with the Blade Cortex or Ethereal Knives to make use of it. This can result in Animated Weapons, which can be used later in boss fights to provide a more immersive experience.
We also offer Stormbrand which provides you with runes that you can utilize with your mana, to create massive explosions. We also have a brand new Kinetic Bolt for Wands and many more that will be revealed in the near future.
Notables
The latest passive skill gems are bringing more exploration to the game's tree of passives and, in turn, provide new noteworthy to explore.
A good illustration could be the Hollow Palm Technique, which can give an increase in speed of attack however you'll be required to ensure you don't have any offhand PoE item that can be used for it to work. However, however, it's a great option that can increase the long-term viability that the game has, something the game's creators have been eager to highlight throughout the storied time span of the popular action-based roleplaying game.
New PoE Orbs
The brand new orbs, appropriately named PoE Orbs of Delirium, are also being introduced. They are a reward for players who earn them within the league and will boost the value of their maps by offering loot bonuses that can be used in your favor. They can be modified to increase loot. They could also be used to award PoE currencies, essences, fossils, and other items when you use them on your maps. Needless to say, they're going to prove very beneficial. They can also be used to have your map affected by Delirium for a long time if you want to.
Working with previous Leagues
As we've stated, PoE Orbs of Delirium are able to permanently alter maps, which will tie us to the next one. The new expansion is a step in the right direction the developers have extended the use of leagues to introduce their own unique mechanics to differentiate it from the rest. Delirium, however, is expected to follow the current trend of using mechanics from the past in modern leagues.
For instance, Delirium may be a factor in situations like instances like the Legion league, where armies are altered due to their new environment with additional loot being granted due to this.
Fresh Economy
A reset of the game's economy gives players the chance to create PoE currency, regardless of whether you're a brand new player or an experienced one. The method by which the process is carried out is based on how leagues are conducted.
As they are not part of the normal PoE League, it means that those who decide to join will be at the same level, which means there is no way to carry over. If you're beginning your journey as a brand new player or are an experienced player who is looking to test your abilities There is something for everyone to enjoy.
New Map The Simulacrum
As one would expect, there's a brand new map that comes with the Delirium expansion, which is called the Simulacrum. Players who have played leagues are aware of the rewards offered to players who have completed these challenges. Many more are to be found on this map. The new map offers many challenging tasks, but when you conquer them, you can be sure to reap rewards worth your efforts.
Delirium Challenges
We will then focus on highlighting the most PoE distinctive aspect of the new content. That is the Delirium encounters you'll confront on the way. The players can expect to combat many terrifying demons who have been modified to accommodate your discomfort They will be among the most difficult enemies you've been able to defeat to date.
Zones are separated into zones full of beasts, encased in fog. This could be a daunting task however you are guaranteed to be compensated heavily when you've completed the mission.
This is all you must be aware of regarding The Delirium expansion to Path of Exile so far. In spite of the news about the coming sequel, the developers of the game continue to work on the release of exciting content for PoE and also point to the bright future of the series.
Let's delve into the current landscape of Normal dungeons versus High Rollers.
To provide context for my perspective, I would classify myself as a proficient player, teetering on the edge of being considered "good." My squad and I achieve successful extractions regularly enough that experiencing a squad wipe in a night is considered a subpar performance for us. We've reached a point where we're purchasing golden keys to free up storage space, and nearly every run involves a well-equipped loadout.
Now, with my level of play established, here's my take on Normals versus High Rollers:
1. Sellable Treasures: When it comes to the quality of sellable treasures, Normals outshine High Rollers by a significant margin. However, the 100G fee in High Rollers does offset the value of a few sellable treasures. In my experience, even in Normals (especially on Hell difficulty), I consistently acquire blue and green sellables. From a net gain perspective, it doesn't differ significantly, assuming we've eliminated at least one squad with gear worth taking, a point I'll discuss shortly.
2. Lootable Gear: This refers to the equipment obtained from chests and enemies within the dungeon. In your typical chest or enemy drop, High Rollers still consistently offer superior gear. However, the primary issue lies in the chest buff applied to Normals, which has made items like lion's heads, golden chests, and royal coffins yield high-quality gear. I can't recall the last time I exited a Normal dungeon without at least one blue or better gear piece if I deemed it more valuable than other options. This implies that the only compelling reason for my squad to venture into High Rollers in this category would be for legendaries or unique items.
3. Gear from PvP: Now, this is where it gets interesting—how do High Roller kits compare to Normal kits when it comes to player encounters? The straightforward answer is that we consistently obtain more valuable gear from player engagements in Normals than in High Rollers. That doesn't mean High Roller kits aren't superior overall; it's mostly because players in Normals tend to be less skilled and lose their gear more frequently and swiftly. In High Rollers, my squad can handle one well-equipped team, but in Normals, we could potentially eliminate 2-3 teams in the same amount of time. The gear disparities between the two modes aren't significant enough to make High Rollers a more enticing choice.
Given all this, why would we opt for High Rollers? In Normals, we earn more currency, encounter more action (we don't engage with basic kits, only facing teams that attack us or appear to be well-equipped), and experience fewer deaths compared to High Rollers. Don't get me wrong; we successfully navigate High Rollers 70-80% of the time or more, so it's not a matter of capability. We simply don't see a compelling reason to prioritize High Rollers.
I'm sharing this perspective not to pass judgment on whether High Rollers are thriving or to label it as good or bad; rather, it's an attempt to convey the viewpoint of players like us, often seen as part of the "issue." If the goal is to encourage well-equipped teams to venture into Normals at a higher rate, then there needs to be suitable incentives in place. Things like balance across professions, more Dark and Darker Gold rewards, etc. Currently, we encounter fairly well-equipped teams in Normals every single game, often two and occasionally three. We believe we're assisting casual players by not engaging with them (unless they're well-equipped), but we can understand how challenging it must be for a basic kit team to contend with other squads that don't share our approach.
In the world of FIFA gaming, mastering the art of defending is often considered the key to success. It's a skill that requires precision, timing, and the ability to adapt to different in-game situations. Recently, a new defending mechanic known as "Advanced Defending" has garnered attention in the FIFA community. Some players have claimed that it can be a game-changer, while others remain skeptical. In this article, we'll delve into FC 24's analysis of Advanced Defending, exploring its mechanics, effectiveness, and whether it's truly worth adopting in your FIFA gameplay.
Understanding Advanced Defending
Advanced Defending introduces the freedom to choose a tackle type, offering players the option to press the B button for a standard tackle and the A button for an attempt at a shoulder challenge or a seal out. This mechanic adds complexity to the traditional defending system, giving players the choice to employ different strategies to regain possession of the ball.
Pros and Cons of Advanced Defending
The debate surrounding Advanced Defending centers on its advantages and limitations. FC 24's analysis highlights key aspects of this mechanic and provides valuable insights into its effectiveness.
Shoulder Seal Outs: FC 24 acknowledges that shoulder seal outs can be highly effective in specific scenarios, such as when defending along the wing or in situations where you need to shield the ball from the opponent. These seal outs can be game-changers, allowing you to regain possession in tight spaces.
Timing Is Crucial: One of the critical factors in successfully using Advanced Defending is timing. If executed correctly, it can be a powerful tool, but mistimed attempts can leave you vulnerable to the opponent's attacks.
AI Decision-Making: In the standard defending system, the game's AI often decides when to use a shoulder seal out or a normal tackle, based on the in-game context. With Advanced Defending, players take control of this decision-making process, which can lead to errors if not executed perfectly.
Playstyle Considerations: FC 24 touches upon the impact of playstyles on the effectiveness of Advanced Defending. While certain playstyles may benefit from this mechanic, it's essential to remember that not all players possess the necessary attributes to excel with it.
Controller Limitations: FC 24 points out that Advanced Defending can be challenging to use with remapped controllers, potentially causing confusion during crucial moments. This limitation can be frustrating for players attempting to integrate this new mechanic into their gameplay.
The Verdict
After a thorough analysis, FC 24 presents a nuanced perspective on the adoption of Advanced Defending in FIFA gameplay. The key takeaway is that the effectiveness of this mechanic varies depending on the player's skill level, in-game positioning, and playstyle.
For Elite Plus Players: FC 24 suggests that players in the elite division may benefit from Advanced Defending if they have the necessary skills and timing. The ability to choose between tackle types can provide a competitive edge in high-stakes matches.
For Average Players: FC 24 advises against the widespread adoption of Advanced Defending by average FIFA players. The mechanic's complexity and the risk of mistimed tackles may lead to more significant defensive vulnerabilities than advantages.
Psychological Factors: FC 24 also discusses the psychological impact of Advanced Defending. Some players may perceive an improvement in their gameplay because they become more conservative defensively, thinking carefully about when to use the new mechanic.
In the world of FIFA gaming, the introduction of Advanced Defending has sparked a lively debate among players. FC 24's analysis sheds light on the mechanics, advantages, and limitations of this new feature. Get more FC 24 Coins from MMOexp and build your best team as you go along. While Advanced Defending may hold promise for elite players, it may not be the ideal choice for everyone. Ultimately, the decision to adopt this mechanic should be based on a player's skill level, playstyle, and comfort with its complexities. In the ever-evolving world of FC, adaptability and strategic thinking remain key to success on the virtual pitch.